Social Networking


In the March 2008 Computers in Libraries there is a great article about how the Howard County Library in Md. have switched all public computers to open source software with great results. What I found particularly interesting is the survey conduced using “SmoothWall” to analyze which sites patrons use. Over 80% of web activity in our branches went to five websites in order of number of hits: MySpace, Google, the library catalog, Facebook and Yahoo. As noted in the article its nice to see that the library catalog is in the top five. Also of interest was what patrons are using the computers for–job applications which can sometimes take longer than an hour.

Libraries will not be obsolete in the coming years, but instead will continue to be viable places to locate information, improve lives and communicate with others! Take a look here (hopefully full text soon!!). If the article is not available locally, contact your local SC public library who will contact the SC State Library interlibrary loan services :-))

Ever heard of Common Craft? I hadn’t until yesterday. (Thanks, Deborah!)

Common Craft is a cool company that makes explanatory videos for the web. They’ve done a wonderful “plain English” series on a variety of web 2.0 topics, including social networking (the one you see embedded here), blogs, social bookmarking, RSS, wikis, and online photo sharing. Their videos are creative, humorous, and most of all, informative! Check them out at CommonCraft.com, find their videos on their You Tube Channel, and subscribe to their blog. You can also connect with them on Facebook and Flickr.

The use of cell phones to obtain information is becoming commonplace with the younger generation. If tweens are indeed using their cell phones in this way, libraries will need to adapt some of their online presence to be adaptable to their needs. Take a look at this YALSA blog posting here and Stephen Abram’s post here.

I finished Harry Potter last night. (Don’t worry…you won’t get any spoilers out of me.) So the question is…if JK Rowling doesn’t write more HP books, where will I satisfy my craving for new spells, Quidditch, Harry’s burning scar, and bickering between Hermione and Ron? How about over at LiveJournal?

I had the good fortune to attend the TechSource Gaming, Learning, and Libraries Symposium a couple of weeks ago. Great conference! (You’ll be hearing more about it in future blog posts.) One session I attended was We’re in Ur Library Bein’ Ur Books: Making and Using Book-Based RPG’s with Middle Schoolers. RPG’s are role playing games, and in this case, I’m talking about a role-playing game, using LiveJournal, a popular blogging site, where players write in the voices of book characters.  I did a keyword search of LiveJournal and found about 30 active Harry Potter RPG’s.

What a fascinating idea! How many times have you sat down with a book and imagined the story that isn’t written on the pages in your hand? I feel that way all the time, especially with a series like Harry Potter, where there are so many interesting characters that go somewhat undeveloped. Think of the great play Rosencrantz and Guildenstern are Dead by Tom Stoppard, the story of two minor characters from Hamlet.

Why not try something like this for a library program? I think it would be great for kids and teens, but my bet is that you’d get interest from adults too.

Kit Ward-Crixell, the speaker at the symposium session gave these tips for setting a program:

  • Set up a LiveJournal account for the game (or some other environment, like Ning or Yahoo Groups, where you can easily create a community)
  • Create the community, with settings and backstory, and rules
    • Some rules to start:
      • Only write for your own character
      • No posts that involve other characters without that character’s permission
      • No killing off characters that aren’t yours
  • Establish a “rating range” for posts—G, PG, PG-13?
  • Establish a time period. How long will the game run? Don’t let it go on indefinitely.
  • The moderator should make the first post and set up everything for the other players
  • Players do introduction posts to start, laying out there characters
  • Moderator decides how much to control the plot
  • Create another community that is the “backstage” area where only members can post and read other posts. Players can use this area to share ideas without interfering with the storyline.

If you’re concerned about copyright, start with a folk tale and its characters or perhaps use historical figures in fictional situations.  The point is to get your players to be creative, to write and to read other writing.  In order to participate successfully, they have to read the posts of the other players and be more than a little familiar with the original work that inspired the game.  Who knows, you may be able to foster the talent of the next JK Rowling.

I highly recommend watching the video from Meredith Farkas at Norwich University: Top Technology Trends.

She also blogs at libablog.org (Library and Informatino Technology Association).

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